The primary emphasis of gameplay is to adapt and react to stimuli in the form of clicking or tapping on hit circles, which requires good eye-hand coordination. These hit circles have other forms, such as sliders and spinners which are ...See moreThe primary emphasis of gameplay is to adapt and react to stimuli in the form of clicking or tapping on hit circles, which requires good eye-hand coordination. These hit circles have other forms, such as sliders and spinners which are interacted with in similar ways. These different gameplay mechanics are part of a beatmap. Beatmaps are a combination of a song, button layout as well as themes or cosmetic skins to make each beatmap unique. These are created by other users and typically feature varying difficulties. There are four official gamemodes: osu!standard, osu!mania, osu!catch, and osu!taiko. Written by
Nikorasu Guregorio (nikos3194)
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