Game developers are often inspired by the works of others, and the experiences that have stuck with them often go on to shape what they make. Studio MDHR's Cuphead, for example, very obviously draws its aesthetic from the 1930s era of ...See moreGame developers are often inspired by the works of others, and the experiences that have stuck with them often go on to shape what they make. Studio MDHR's Cuphead, for example, very obviously draws its aesthetic from the 1930s era of Disney and Fleischer animation. However, beyond the gorgeous visuals, Cuphead's developers also pay homage to classic video games across multiple genres. We previously explored the fighting game influences of Cuphead, but in episode two of Audio Logs we caught up with lead game designer Jared Moldenhauer, who talked about how one of the game's most memorable sequences--the journey through King Dice's Dice Palace--is the studio's love letter to Treasure and Sega's shoot-em-up classic Gunstar Heroes, among other games.
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