Past Film & Video
(40 titles)
|
Budget
| Opening Weekend
| Gross
(US & Canada)
| Gross (Worldwide)
|
|
|
|
|
|
|
$35MM
|
$1.1MM
|
$2.5MM
|
$4.6MM
|
|
$170MM
|
$127MM
|
$719MM
|
$1.5B
|
Finch (2021)
Head Of Build Department (Mill Film) (as Chris Zammit)
Head Of Build Department (Mill Film) (as Chris Zammit)
See fewer
|
|
|
|
|
Mortal Kombat (2021)
Head Of Build Department (Mill Film) (uncredited)
Head Of Build Department (Mill Film) (uncredited)
See fewer
|
$55MM
|
$23MM
|
$42MM
|
$84MM
|
|
|
|
$204K
|
$29MM
|
|
|
|
|
|
Bloodshot (2020)
Texture Artist (Method Studios) (uncredited)
Texture Artist (Method Studios) (uncredited)
See fewer
|
$45MM
|
$9.2MM
|
$13MM
|
$40MM
|
Cats (2019)
Visual Effects Head Of Build Department/art Director
Visual Effects Head Of Build Department/art Director
See fewer
|
$95MM
|
$6.6MM
|
$27MM
|
$76MM
|
|
$170MM
|
$48MM
|
$111MM
|
$387MM
|
|
$59MM
|
$16MM
|
$45MM
|
$106MM
|
The Meg (2018)
Look Dev Artist (Double Negative) (uncredited)
Look Dev Artist (Double Negative) (uncredited)
See fewer
|
$130MM
|
$45MM
|
$146MM
|
$529MM
|
|
$162MM
|
$76MM
|
$217MM
|
$623MM
|
Deadpool 2 (2018)
Concept Artist (Double Negative),
Concept Artist (Double Negative)
Concept Artist (Double Negative),
Concept Artist (Double Negative)
See fewer
|
$110MM
|
$126MM
|
$325MM
|
$786MM
|
|
$217MM
|
$45MM
|
$130MM
|
$605MM
|
|
$200MM
|
$155MM
|
$534MM
|
$1.06B
|
Ghostbusters (2016)
Senior Character Texture/conceptual Artist SPI (as Chris Zammit)
Senior Character Texture/conceptual Artist SPI (as Chris Zammit)
See fewer
|
$144MM
|
$46MM
|
$128MM
|
$229MM
|
|
$170MM
|
$27MM
|
$77MM
|
$300MM
|
|
$81MM
|
$117K
|
$1.3MM
|
$98MM
|
Tomorrowland (2015)
Senior Texture Artist (Industrial Light and Magic) (as Chris Zammit)
Senior Texture Artist (Industrial Light and Magic) (as Chris Zammit)
See fewer
|
$190MM
|
$33MM
|
$93MM
|
$209MM
|
|
$17MM
|
|
|
$8.6MM
|
|
$250MM
|
$55MM
|
$255MM
|
$962MM
|
|
$125MM
|
$66MM
|
$191MM
|
$485MM
|
|
$210MM
|
$100MM
|
$245MM
|
$1.1B
|
|
$225MM
|
$74MM
|
$258MM
|
$959MM
|
Man of Steel (2013)
Digital Effects Crew (Weta Digital) (as Chris Zammit)
Digital Effects Crew (Weta Digital) (as Chris Zammit)
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|
$225MM
|
$117MM
|
$291MM
|
$670MM
|
Jack the Giant Slayer (2013)
Senior Texture Artist (Digital Domain) (as Chris Zammit)
Senior Texture Artist (Digital Domain) (as Chris Zammit)
See fewer
|
$195MM
|
$27MM
|
$65MM
|
$198MM
|
|
$180MM
|
$85MM
|
$303MM
|
$1.02B
|
The Avengers (2012)
Senior Texture Artist/look Dev (Weta digital) (as Chris Zammit)
Senior Texture Artist/look Dev (Weta digital) (as Chris Zammit)
See fewer
|
$220MM
|
$207MM
|
$623MM
|
$1.52B
|
|
$125MM
|
$40MM
|
$187MM
|
$544MM
|
The Thing (2011)
Senior Creature Texture And Look Dev Artist (Image Engine) (as Chris Zammit)
Senior Creature Texture And Look Dev Artist (Image Engine) (as Chris Zammit)
See fewer
|
$38MM
|
$8.5MM
|
$17MM
|
$32MM
|
|
$195MM
|
$98MM
|
$352MM
|
$1.12B
|
Thor (2011)
Texture Artist (Digital Domain) (as Chris Zammit)
Texture Artist (Digital Domain) (as Chris Zammit)
See fewer
|
$150MM
|
$66MM
|
$181MM
|
$449MM
|
|
$36MM
|
$25MM
|
$100MM
|
$194MM
|
|
$68MM
|
$65MM
|
$301MM
|
$699MM
|
The Losers (2010)
Texture Artist (Image Engine) (as Chris Zammit)
Texture Artist (Image Engine) (as Chris Zammit)
See fewer
|
$25MM
|
$9.4MM
|
$24MM
|
$29MM
|
The Spine (2009)
(Short)
-
Lead Surfacing Artist (as Chris Zammit)
Lead Surfacing Artist (as Chris Zammit)
See fewer
|
|
|
|
|
|
$35MM
|
$21MM
|
$46MM
|
$92MM
|
The Wild (2006)
Modeler And Texture Artist (EVP) (as Chris Zammit)
Modeler And Texture Artist (EVP) (as Chris Zammit)
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|
$80MM
|
$9.7MM
|
$37MM
|
$102MM
|
Resident Evil: Apocalypse (2004)
Additional Modeler (C.O.R.E. Digital Pictures) (as Chris Zammit)
Additional Modeler (C.O.R.E. Digital Pictures) (as Chris Zammit)
See fewer
|
$45MM
|
$23MM
|
$51MM
|
$129MM
|