Masters of the Maze's primary photo
  • Masters of the Maze (1994–1995)
  • TV Series | Family, Game-Show
Primary photo for Masters of the Maze
Masters of the Maze (1994–1995)
TV Series | Family, Game-Show

Three contestants of three teams, all dressed up from the beginning of their powersuits, compete to win prizes. Host Roth showed an out of focus picture (e.g., person, place, thing or a T.V. show), every time the contestant buzzed in with ...See moreThree contestants of three teams, all dressed up from the beginning of their powersuits, compete to win prizes. Host Roth showed an out of focus picture (e.g., person, place, thing or a T.V. show), every time the contestant buzzed in with the right identification to the picture earned 10 points and the same contestant was asked a multiple-choice question about the picture (e.g., pop culture, storybook, spelling words, places, etc.), worth 5 points. The first team who ended the game with 50 points was able to run inside the maze with the help of his/her partner, after a decision has been made (whether if he/she will go first or second). Then, after the first team won, the remaining two contestants went right into the speed round where each correct picture was still 10 points and host Roth had stopped asking questions, afterwards. An incorrect guess on a picture meant that Roth had read a clue to what that picture is without revealing anymore of it. The second team with 50 points went right inside the maze. In earler episodes of Season 1 is that the 3 contestants had 10 seconds to buzz in and correctly identify the picture to win whatever point value was awarded on the clock, and then the contestant could answer the question correctly in order to double their points. If time ran out or if all 3 contestants got the picture wrong, then no points were awarded at that time, and the 1st 2 teams who ended the game with more than 50 points went into the maze. In the maze, after all the kids have been dressed up, the contestants' partner used the joystick, connected with their partner (in any direction his/her partner chooses), before winning the game, in the fastest time. In the Mirror Maze, the contestants' partner had to navigate the contestant to the Mirror-Man (who eventually took over their path), and the contestant had to answer a question correctly posed by Roth in order to proceed. The contestant who answered the question correctly, they could go, but if the contestant got the question incorrectly and/or pass, then host Roth had automatically asked another question, 3 incorrect answers and/or passed questions, the contestant has already made had forced the contestant to wait for 5 more seconds, until the runner was told to go. While finding 2 Power Sticks, the contestants' partner had him/her to go to the Honeycomb Maze, where the contestants' visor had to come down and his/her partner had to direct him in the appropriate area of the contestant of where he/she is supposed to go, into the Chamber of Knowledge. After the contestant was told to put his/her visor up, then he/she entered the chamber, where he/she had to answer all 3 true/false questions from three of the six guardians. If the contestant got 1 right from a guardian, then the door automatically opened, if the contestant gets it wrong, then one of the 5 guardians asked another question. 3 incorrect answers automatically opened the door with excessive time. If the contestant got all 3 correct answers, then he/she took a short trip to the jar to stop the contestants' time. Then, its team #2 turn to do the same, to see if the contestant can beat Team #1's time (e.g., 1:56 (best time ever), 1:57, 2:40, 4:30 (worst time ever), etc.), and if the contestant does this even quicker, then the contestant went on to the Prize Mountain, with his/her partner, if Team #2's time ran out, and had gone over the 1st team's time, then their opponents automatically went on to Prize Mountain. In Prize Mountain, there were 5 monitors, (e.g., both of them flashing PRIZE/NO PRIZE), after their partner locked in on the monitor, the contestant had to shoot in front of the monitor, aimed and (shouted out fire, very often). If the contestant fired in on 3 "PRIZE" monitors before locking in on 3 "NO PRIZE" monitors, then the contestant went home with a grand prize (e.g., a $500 shopping spree at Sharper Image at Beverly Hills). In the Fall of 1995, Roth was replaced by actor/heartthrob, Mario Lopez, and the rules stay the same, but the buzzers were replaced by laser podiums and there was a "Bonus Picture" worth 15 points, and once again, 2 teams who ended the game with 50 points went into the maze to see which teammates has the fastest time, and the bonus round has been removed. Written by Gary Richard Collins II (brothergaryii@gmail.com) See less
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4 cast members
Name Episodes Known for
Clea Montville
The Lady of the Maze (1995) The Lady of the Maze (1995)   See fewer
1
Mark Maxwell-Smith
Mirror Man Mirror Man   See fewer
Mario Lopez
Self - Host Self - Host   See fewer
J.D. Roth
Self - Host Self - Host   See fewer
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